Anasayfa
Haberler
Tercüme
Proje
Forum
Yardım
Uyeler
Login
Kayıt Ol
. .
•Profil
نادریان راØله
•Tüm çeviriler
▪▪Talep edilen çeviriler
•
Favori tercümeler
•Projelerin listesi
•Gelenler
▪Bedava dil deÄŸiÅŸ tokuÅŸu
•English
▪▪Türkçe
•Français
•Español
•Italiano
•Português brasileiro
•Deutsch
•Română
•عربي
•Русский
•Svenska
•Ελληνικά
•Български
•עברית
•Shqip
•Srpski
•Nederlands
•Dansk
•Português
•Polski
•汉语(简体)
•Lietuvių
•Norsk
•فارسی
•Suomi
•Hrvatski
•日本語
•Català
•Esperanto
•한국어
•Українська
•Føroyskt
•नेपाली
•Kiswahili
Tüm çeviriler
Arama
Talep edilen çeviriler - نادریان راØله
Arama
Kaynak dil
Hedef dil
2 sonuçtan 1 - 2 arası sonuçlar
1
390
Kaynak dil
DDA line
NURBS(Non Uniform Rational B-Splines) are nearly ubiquitous for computer-aided design (CAD),
manufacturing (CAM), and 3D modelers and part of numerous industry wide 3D data exchange standards
such as IGES and STEP. With a rapidly growing hardware system, NURBS is getting more attentions in
real-time systems or 3D games. In this new trend, the biggest obstacle is that tessellating NURBS into
triangles is still slower than loading pre-triangulated data.
Tamamlanan çeviriler
خط DDA
1